Monday 3 December 2012

Dartmoor Myths, Legends and Stories



The Hound of the Baskervilles

Sir Charles Baskerville is found lying dead on the grounds of his country house, Baskerville Hall. The cause is ascribed to a heart attack. Fearing for the safety of Sir Charles's nephew and only known heir, Sir Henry Baskerville, coming from America to claim his inheritance, Dr James Mortimer travels to London and asks Sherlock Holmes for help.
Mortimer explains that the Baskerville family is afflicted by a curse. According to an old account, over two centuries ago Hugo Baskerville was infatuated with a farmer's daughter. He kidnapped her and imprisoned her in his bedroom. She escaped and the furious Baskerville offered his soul to the devil if he could recapture her. Aided by friends, he pursued the girl onto the desolate moor. Baskerville and his victim were found dead. She had died from fright, but a giant spectral hound stood guard over Baskerville's body. The hound tore out Baskerville's throat, then vanished into the night.
Sir Charles Baskerville had become fearful of the legendary curse and its hellhound. Mortimer decided that Sir Charles had been waiting for someone when he died. His face was contorted in a ghastly expression, while his footprints suggested he was running from something. The elderly man's heart was not strong, and he had planned to go to London the next day. Mortimer says he had seen the footprints of a "gigantic hound" near Sir Charles's body, something not revealed at the inquest.


“The Hound of the Baskervilles” is the third of four crime novels by Sir Arthur Conan Doyle featuring the detective Sherlock Holmes. Originally serialised in The Strand Magazine from August 1901 to April 1902, it is set largely on Dartmoor in Devon in England's West Country and tells the story of an attempted murder inspired by the legend of a fearsome, diabolical hound.
In 2003 the book was listed on the BBC's The Big Read poll of the UK's "best-loved novel.


I picked this Legend because I read the book when I was in year ten and I loved the Darkness in the Story about the "Hell Hound" and how no one can kill it. it'll be good to base a game on such a solid storyline Made by one of the greatest authors of the twentieth century.
http://www.list.co.uk/article/2772-arthur-conan-doyle-the-hound-of-the-baskervilles-1902/ 03/12/2012


http://www.aods.org/DRAMAhoundofthebask.asp 03/12/2012

http://www.toonpool.com/cartoons/Hound%20of%20the%20Baskerville_173192 03/12/2012











Bowerman's Nose


Bowerman's Nose is a stack of weathered granite on Dartmoor, Devon, England. It is situated on the northern slopes of Hayne Down, about a mile from Hound Tor and close to the village of Manaton at grid reference SX742805. It is about 21.5 feet (6.6 m) high and is the hard granite core of a former tor, standing above a 'clitter' of the blocks that have eroded and fallen from it.


Legend

One version of the local legend relates that a huntsman called Bowerman lived on the moor about a thousand years ago. When chasing a hare he and his pack of dogs unwittingly ran into a coven of witches, overturned their cauldron and disrupted their ceremony. They decided to punish him, and the next time he was hunting, one of the witches turned herself into a hare, and led both Bowerman and his hounds into a mire. As a final punishment, she turned them to stone - the dogs can be seen as a jagged chain of rocks on top of Hound Tor, while the huntsman himself became the rock formation now known as Bowerman's Nose.

http://en.wikipedia.org/wiki/Bowerman's_Nose 03/12/2012

I chose this Legend Because the story is so well known and it would be good to base a game around something the player already knows and feels  to know about then something from scratch that the player can't grip onto a storyline they can't understand.











Game Concept



Location: Dartmoor

Ideas:


. A Game based on all Dartmoor Legends Coming back in real life

. The Player must Defeat all the "Demonic" Creatures

. You are a detective whom is investigating the "Strange" disappearances in Dartmoor National park

. At the start of the game your not sure why but there is a expert in paranormal Activity that has been Escorting you around

. Certain Quests/Missions must be completed so you can defeat particular "Monsters/demons"

. Crazed people walk the streets in the town caused by extreme trauma and possession

. Darkness is where Evil hunt stay away from it even people who take Torches aren't safe as they die out quicker than expected

(PLOT) : The player/Detective tuns out to be a long descendent of The Hunter Bowerman who was turned into a rock by the Witch's that caused the Demonic outbreak

.


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